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A prototype a. is expensive to create and is the...

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A prototype a. is expensive to create and is therefore only created once user needs are well-defined. b. is making an internal and external review of the system to be analyzed, noting that users may not use the existing AIS as intended. c. is typically created during the physical design phase of systems development. d. can be used to help users identify and communicate their system needs.

 

Paper#3011 | Written in 18-Jul-2015

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