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Java Tree's & AI Simulation

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Objective;? Create and use trees;? Simulate Artificial Intelligence;Instructions;Develop a java program that learns about a universe of your choice by asking the user yes/no questions.;Universe Knowledge Base;Develop a program that begins with minimal knowledge. When the program incorrectly guesses an answer, it asks for the answer and asks for a way to identify the item. The program builds a binary tree of questions and items. A YES response to a question is stored in the question?s left child while a NO answer is stored in the question?s right child.;The following is an example of the dialog for a universe of animals.;Think of an animal and I will guess it.;Does it have legs? YES;Is it a cat? YES;I win! Continue? YES;Think of an animal and I will guess it.;Does it have legs? NO;Is it a snake? YES;I win! Continue? YES;Think of an animal and I will guess it.;Does it have legs? NO;Is it a snake? NO;I give up. What is it? EARTHWORM;Please type a question whose answer is yes for an earthworm and no for a snake.;DOES IT LIVE UNDERGROUND?;Continue? YES;Think of an animal and I will guess it.;Does it have legs? NO;Does it live underground? NO;Is it a snake? NO;I give up. What is it? FISH;Please type a question whose answer is yes for an earthworm and no for a snake.;DOES IT LIVE IN WATER?;Continue? NO;Good-bye.

 

Paper#63762 | Written in 18-Jul-2015

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