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##### Create the second part of a Rock, Paper, Scissors game. Alter lab 6 so that the user keeps playing as...

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Create the second part of a Rock, Paper, Scissors game. Alter lab 6 so that the user keeps playing as long as they enter in 'Y'. Make this case sensitve, if they enter in lower case y the game will not continue. If the user enters in anything besides upper case Y the game will end.;Your text must exatly match the examples below;Example 1 with correct input;Let's play Rock, Paper, Scissors;Enter 1 for Rock, 2 for Paper, 3 for Scissors;2;You chose paper;Would you like to play again (Y for yes, N for no)?;Y;Enter 1 for Rock, 2 for Paper, 3 for Scissors;1;You chose rock;Would you like to play again (Y for yes, N for no)?;N;Example 2 with incorrect input;Let's play Rock, Paper, Scissors;Enter 1 for Rock, 2 for Paper, 3 for Scissors;5;5 is not a valid choice;Would you like to play again (Y for yes, N for no)?;y;----------------------------------------------------------------------------------------------------------------;Create a program that asks the user what number they want the program to count up to. Have the program count from 1 to the number entered. Then have the program count down from the number entered to 1.;What do you want me to count up to?;10;Up to 10;1;2;3;4;5;6;7;8;9;10;Now back to 1;10;9;8;7;6;5;4;3;2;1

Paper#70109 | Written in 18-Jul-2015

Price : \$22