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Display a BINGO card in a JFrame. There is a lot of sample code on Blackboard to help with choosing random numbers for the card.;2. Allow the use to type in "called" numbers via a JOptionPane input dialog, such as "B12" and "O72". Assume there will be no erroneous entries for this project.;3. If a called number matches a number on the card, enclose it in brackets (" "), and redraw the card in the JFrame.;4. Continue this process until there is a winner (all numbers in a row, or in a column, or in a diagonal are called). Remember the center square is a free space.


Paper#71770 | Written in 18-Jul-2015

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