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[modify existing code] C Programming server-client communication




CSc3320 Assignment 6 Due on 24th April, 2013;Socket programming code (server.c & client.c) demoed in class implement a server-client communication by socket. The server sets up a socket and waits for communication request from a client. The client tries to connect to server and asks user for a message to send to server after the connection established. Server then accepts the communication, reads the message, displays it and send confirmation message to the client. The client reads confirmation from server and displays it too.;Please modify the server.c such that the server can carry out the same communication with 3 clients. It creates a child process (fork()) every time a communication request from one client arrives and continues to wait to serve the next client. This child process takes care of reading message/sending confirmation from/to the corresponding client and terminates with the exit code 0. After serving all 3 clients, the server needs to accept (wait()) termination of all child processes it created. Server prints out message about the child process ID and the exit code every time it accepts the termination of a child process (eg. ?A child with PID 1959 terminated with exit code 0?).;Client.c;#include;#include;#include;#include;#include;#include;#include;#include;void error(const char *msg);perror(msg);exit(0);int main(int argc, char *argv[]);int sockfd, portno, n;struct sockaddr_in serv_addr;struct hostent *server;char buffer[256];if (argc h_length);serv_addr.sin_port = htons(portno);//printf("h_addr: %s\n", inet_ntoa(serv_addr.sin_addr));if (connect(sockfd,(struct sockaddr *) &serv_addr,sizeof(serv_addr)) < 0);error("ERROR connecting");printf("Please enter the message: ");bzero(buffer,256);fgets(buffer,255,stdin);n = write(sockfd,buffer,strlen(buffer));if (n < 0);error("ERROR writing to socket");bzero(buffer,256);n = read(sockfd,buffer,255);if (n < 0);error("ERROR reading from socket");printf("%s\n",buffer);close(sockfd);return 0;Server.c;/* A simple server in the internet domain using TCP;The port number is passed as an argument */;#include;#include;#include;#include;#include;#include;#include;#include;void error(const char *msg);perror(msg);exit(1);int main(int argc, char *argv[]);int sockfd, newsockfd, portno;socklen_t clilen;char buffer[256];struct sockaddr_in serv_addr, cli_addr;int n;if (argc < 2);fprintf(stderr,"ERROR, no port provided\n");exit(1);sockfd = socket(AF_INET, SOCK_STREAM, 0);if (sockfd < 0);error("ERROR opening socket");bzero((char *) &serv_addr, sizeof(serv_addr));portno = atoi(argv[1]);serv_addr.sin_family = AF_INET;serv_addr.sin_addr.s_addr = INADDR_ANY;serv_addr.sin_port = htons(portno);if (bind(sockfd, (struct sockaddr *) &serv_addr;sizeof(serv_addr)) < 0);error("ERROR on binding");listen(sockfd,5);clilen = sizeof(cli_addr);newsockfd = accept(sockfd;(struct sockaddr *) &cli_addr;clilen);if (newsockfd < 0);error("ERROR on accept");bzero(buffer,256);n = read(newsockfd,buffer,255);if (n < 0) error("ERROR reading from socket");printf("Here is the message: %s\n",buffer);n = write(newsockfd,"I got your message",18);if (n < 0) error("ERROR writing to socket");close(newsockfd);close(sockfd);return 0


Paper#72799 | Written in 18-Jul-2015

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