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##### Questions 1-7 are based on the following program;#include;using namespace std;class cList;public;cList();~cList();cList(int n);int getNum();cList *previous;cList *next,...

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Questions 1-7 are based on the following program;#include;using namespace std;class cList;public;cList();~cList();cList(int n);int getNum();cList *previous;cList *next;private;int num;cList::cList() // Question c).;cList::~cList() { } // Question d).;cList::cList(int n) // Question e).;int cList::getNum();return num;int function1(int m);return (m%3);int main();cList *p1 = new cList(21);cList *p2 = new cList(3);cList *p3 = new cList(80);cList *p4 = new cList(16);p1?previous = p4;p1?next = p2;p2?previous = p1;p2?next = p3;p3?previous = p2;p3?next = p4;p4?next = p1;p4?previous = p3;cList *current = p3;while (current?next != p3);cout << function1(current?getNum()) << "\n;current = current?next;while (current?previous != p2);cout << function1(current?getNum()) << "\n;for (int i=0, i = 1.;c. Implement a function that returns the value of the nth number in this sequence.;9. Suppose there are seven players playing Halo3. They are CatchMeIfYouCan, Halo4, Fake1, SweetGirl, NaughtyBoy, GoldenFinger, and FireBall. Their scores are as indicated in the following Table 1;Name Score;CatchMeIfYouCan 1500;Halo4 3500;Fake1 1000;SweetGirl 2200;NaughtyBoy 1960;GoldenFinger 12900;FireBall 5800;Table 1. Players and Scores;Now use BubbleSort algorithm to sort the players in the descending order of their scores. Write down/ draw the table of each intermediate step/ round and determine how many steps/ rounds BubbleSort uses totally. (15 points);CatchMeIfYouCan;Halo4;Fake1;SweetGirl;NaughtyBoy;GoldenFinger;FireBall;GoldenFinger;CatchMeIfYouCan;Halo4;Fake1;SweetGirl;NaughtyBoy;FireBall;GoldenFinger;FireBall;CatchMeIfYouCan;Halo4;Fake1;SweetGirl;NaughtyBoy;GoldenFinger;FireBall;Halo4;CatchMeIfYouCan;SweetGirl;Fake1;NaughtyBoy;GoldenFinger;FireBall;Halo4;SweetGirl;CatchMeIfYouCan;NaughtyBoy;Fake1;GoldenFinger;FireBall;Halo4;SweetGirl;NaughtyBoy;CatchMeIfYouCan;Fake1;10. (Bonus points) Is there repetitive/ unnecessary step/ round in the above BubbleSort? If there is, how will you suggest avoiding repetitive/ unnecessary step/ round in the BubbleSort algorithm? (10 points)

Paper#73601 | Written in 18-Jul-2015

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